![]() ![]() That was until one fateful day, when it unexpectedly reactivated. Overgrown with vines and roots and nested upon by small animals, the robot sat inert, seemingly unaware of the passing of time. It lay dormant, exposed to the elements and rusting while nature slowly reclaimed it. One unique Bastion unit, severely damaged in the final battles of the war, was left forgotten for over a decade. To this day, Bastion units still symbolize the horrors of the conflict. Following the resolution of the crisis, nearly all of them were destroyed or disassembled. But during the Omnic Crisis, they were turned against their human makers, forming the bulk of the omnics' rebel army. Originally created for peacekeeping purposes, Bastion robot units possessed the unique ability to rapidly reconfigure themselves into an assault-cannon mode. The range of these two on DPS sinks up perfectly, as Bastion handles everything from medium to distant range while Torbjorn annihilates anything closer than that.Once a frontline combatant in the devastating Omnic Crisis, this curious Bastion unit now explores the world, fascinated by nature but wary of a fearful humanity. He creates a layer of safety for Bastion. Also, if Roadhog bumps enemies into a tight place with his ultimate, Bastion's ultimate becomes very easy to aim.īastion is decent at locking down the backlines, but Torbjorn makes it a hopeless fight. One Bastion sees the hook go out, immediately start shooting where the target will be to bring back Roadhog's glory days. Bastion is easily the difference-maker here. They've removed Roadhog's ability to instantly kill a hero when he snags them, but he's very close. There are few better choices for her damage amplification. If Bastion only takes a second to cut through enemy shields, imagine how much quicker this is with Mercy amplifying his damage. While Genji creates havoc from behind, Bastion takes care of business from the front, sandwiching everybody in between two relentless DPS heroes. It's already known that Genji is one of the best DPS characters around but he's even better with Bastion. RELATED: Overwatch 2: Winston Guide (Tips, Abilities, And More) Besides stacking ultimate abilities, Zarya's protective shield can be the difference maker if somebody breaks onto the backlines. Should they fire all three shells in the same place and potentially kill a unit outright? Or should he space them out a bit, deal moderate damage to the entire team, and reduce the odds of them hopping out of the radius?īastion has plenty of time to get all three shots of his ultimate off if Zarya casts her ultimate. Become immobile and fire up to three powerful artillery shells.īastion's ultimate gives players a bit of decision-making.The damage reduction applies to the two that aren't Configuration: Recon. "Transformed" sounds a bit nebulous as Bastion is also in some kind of configuration. Reduced damage taken while transformed.This skill does, enabling Bastion to immediately detonate a grenade up close or lob one from a distance or around corners. Many lobbed projectiles, such as the ones by Junkrat and Sigma, don't differentiate between the ground and the wall. Fire a bomb that bounces off walls ad explodes when it hits enemies or the ground.This stability allows Bastion to choose between Configuration: Recon and Configuration: Assault. The accuracy, even when fully sustained, is still great at medium distances. ![]() The move now only lasts for a couple of seconds, but the tradeoff is that Bastion only slows down a little. New players to the franchise won't remember these times, but this ability used to last forever and make Bastion completely immobile. A slow-moving tank with a powerful rotary cannon.RELATED: Overwatch 2: Torbjorn Guide (Tips, Abilities, And More) Configuration: Assault By choosing to fire in bursts, the gun has the accuracy of a sniper rifle, complete with no bullet drop-off. In his standard form, Bastion can move around normally and fires a mildly damaging weapon capable of headshots. Mobile, with a lightweight and highly accurate weapon. ![]()
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